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Giving her a basic 10mm pistol instead makes her viable without overshadowing the player early on, for example. This didn’t bother me though since you can equip her with anything else and it will also have infinite ammo. Her default laser rifle is a little overpowered if you pick her up early game. She says, “They expect us to believe… that that guy can’t hack a terminal?” It’s especially funny because Sturges is in the middle of hacking a terminal when you first meet him, right before that dialogue happens. Heather makes a lot of comments in a lot of locations, which makes her more immersive than vanilla companions because she reacts to so many things that happen.Įarly game I loved a line she said after Sturges tells us he needs our help getting through a door to a fusion core. Some of her taunts against mutants are funny. It isn’t as compelling as Piper or Nick Valentine generally, but also isn’t so flat or bad that your attention is drawn to it. However, these are seldom and in general I think the author did a great job as a singlular modder without a whole recording team like Bethesda had. The voice recording quality is pretty solid, though there are certain bits (like when she melee attacks and lets out a grunt) where the mic distorts and makes it clear she’s a mod. She’s kind enough that she makes sense with a ‘good’ player character, but also bloodthirsty enough to fit with a more ruthless play through. Heather has a much more cynical, aggressive attitude toward raiders and the Institute than other companions, and especially compared to Willow. And if you’ve been wondering given the last name, it does seem she’s related to Protector Casdin from Fallout 3. Without spoiling anything as it relates to her quests, her parents were from the Brotherhood of Steel and she’s survived for years as a merchant selling medicine and goods she creates herself. Given my earlier comments about Willow, I’ll say right up front that I find Heather to be a much more believable person in this world. Heather uses CBBE as a custom body, but it will work whether you have CBBE installed or any other body mod. And since she can be used alongside any other companion in the game, and will interact with them (and comment about them) she fits right into the world easily. Once again, Heather Casdin is the most technically robust companion on the Nexus.
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She has a radio device you can bind to a hot key that summons her back to you if you get separated.
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She has her own bunker you eventually gain access to where you can store gear, work on your (or her) power armor, etc.She has maxed sneak and will not alert enemies as she moves around, which is useful for stealth characters.
#FALLOUT NEW VEGAS SEND COMPANION HOME FULL#
Unlike vanilla companions, any gun you give her will have infinite ammo as long as you give her enough bullets for a full magazine with that gun.Unlike companions like Nick Valentine where he can attempt but sometimes fail, Heather will always succeed at any terminal level she has the skill for. Heather starts out being able to hack novice terminals, and can eventually hack any terminal.You gain affinity with her by gaining levels, having her hack terminals, consuming her custom made aid items, and completing her personal quests. This is great because she doesn’t have dislikes of specific actions you take, making her a much more flexible companion for any type of play through. Heather has her own affinity system separate from how base companions work.Heather exists outside the game’s normal companion system, meaning you can have Heather with you alongside any regular companion with no conflicts.The intro text states “over 1200 lines of dialogue” for starters, which far exceeded anything else on the Nexus upon release. One look at the Nexus page for Heather and it’s clear that llamaRCA put the same commitment forth in making this mode as she did with Willow.